About

One developer. Big ambitions.

SEGYO is an independent game studio run by Yohan Séguin, a solo developer in Québec, Canada.

The focus is on challenging games where progress feels earned. With one person doing everything, every design call is made by the person actually building the game.

The first project is EverRise, an action roguelike RPG set in a procedurally generated tower of 100 floors, with co-op for up to four players.

Design goals

  1. Challenge

    Hard, but fair. When you lose, you should know why.

  2. Progression

    Every run should leave you a bit stronger, or a bit smarter.

  3. Depth

    Systems you are still figuring out after many hours.

  4. Replayability

    Always a good reason to start one more run.